Monday, August 22, 2011

Configuration

Any config blocking or methods to try and stop checks taking place on a Client machine will be deemed as gaining an unfair advantage and will be disqualified from the tournament.
  1. All tournament servers will be running the following configuration: mp_autokick 0
    mp_autocrosshair 0
    mp_autoteambalance 0
    mp_buytime .25
    mp_consistency 1
    mp_c4timer 35
    mp_fadetoblack 1
    mp_falldamage 0
    mp_flashlight 1
    mp_forcecamera 3
    mp_friendlyfire 1
    mp_freezetime 15
    mp_fraglimit 0
    mp_hostagepenalty 0
    mp_limitteams 6
    mp_logfile 1
    mp_logmessages 1
    mp_logdetail 3
    mp_maxrounds 15
    mp_playerid 0
    mp_roundtime 1.75
    mp_startmoney 800
    mp_timelimit 999
    mp_tkpunish 0
    mp_winlimit 0
    sv_aim 0
    sv_airaccelerate 10
    sv_airmove 1
    sv_allowdownload 0
    sv_clienttrace 1.0
    sv_clipmode 0
    sv_allowupload 0
    sv_cheats 0
    sv_gravity 800
    sv_maxrate 25000
    sv_maxspeed 320
    sv_maxupdaterate 101
    sys_ticrate 10000
    decalfrequency 60
    pausable 0
    log on
    decalfrequency 60
    edgefriction 2
    host_framerate 0

      
    2. Gamma and Brightness settings can be changed both within the game, and within the graphics card driver control panel, they cannot be changed by modifying any of the config settings.

    3. If you have any questions regarding a setting / command that you want to use, this must be brought to an admins attention at least ONE HOUR prior to the start of the tournament at the event. After this the admins decision is final and players will be expected to respect the decision. 

    4. 32 Bit Graphics must be used. Anyone caught using smoke grenades in 16-bit mode will be penalized.

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